The game has such a place in the eras of fighting game nostalgia that it slipped my mind that Wan Fu is actually a playable character in this game. It is good that there is no character discrepancy in terms of , all of the original characters from the arcade release can be accessed in this version. I brought this point up because , if you remember vividly , the character known as Earthquake was available in the SNES port but he was not available in the Sega Genesis installation.
Something that was missing for the Playstation 4 Now streaming version was that the Rage Gauge combo or special move command , upon getting your Rage Gauge meter up was not available when this was initiated. I bring this up because I recall that this was a feature that was in the arcade console port , when it was released.
The blood and gore factor that was really into the detail of critical strikes , epic endings , and the cinematic flair of the franchises other releases is not present in this version of the game. Instead , there is a white flashing , gushing even maybe , fall to the ground if you do open the opportunity to critically strike your opponent in the second or third round of your contest.
There are a few other color alterations that I noted in my mind , in terms of projectiles , energy beams , fireballs , and special technique commands but nothing out of the ordinary. This is my observance in seeing how different versions of a brand correlate between one another.
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